InputManager Methods |
The InputManager type exposes the following members.
Name | Description | |
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![]() | Add |
Adds a BindingGroup to the InputManager.
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![]() | GetBinding |
Tries to find a Binding with the given name. If not found, this returns null. Avoid to have 2 or more Bindings with the same name, as only one of them will be found
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![]() | Remove |
Removes a BindingGroup from the InputManager.
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![]() | Update |
The Update loop. This Is called automatically when added to a GameObject
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