InputManager Class |
Namespace: Codolith.InputManager
public class InputManager : MonoBehaviour
The InputManager type exposes the following members.
Name | Description | |
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InputManager |
Initializes a new instance of the InputManager class.
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Name | Description | |
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Add |
Adds a BindingGroup to the InputManager.
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GetBinding |
Tries to find a Binding with the given name. If not found, this returns null. Avoid to have 2 or more Bindings with the same name, as only one of them will be found
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Remove |
Removes a BindingGroup from the InputManager.
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Update |
The Update loop. This Is called automatically when added to a GameObject
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Name | Description | |
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Groups |
A list of BindingGroups. These will be updated each Update(), but only if they are Enabled
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