
| InputManager Class | 
 Inheritance Hierarchy
Inheritance HierarchyNamespace: Codolith.InputManager
 Syntax
Syntaxpublic class InputManager : MonoBehaviour
The InputManager type exposes the following members.
 Constructors
Constructors| Name | Description | |
|---|---|---|
|  | InputManager | 
            Initializes a new instance of the InputManager class.
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 Methods
Methods| Name | Description | |
|---|---|---|
|  | Add | 
            Adds a BindingGroup to the InputManager.
             | 
|  | GetBinding | 
            Tries to find a Binding with the given name. If not found, this returns null. Avoid to have 2 or more Bindings with the same name, as only one of them will be found
             | 
|  | Remove | 
            Removes a BindingGroup from the InputManager.
             | 
|  | Update | 
            The Update loop. This Is called automatically when added to a GameObject
             | 
 Properties
Properties| Name | Description | |
|---|---|---|
|  | Groups | 
            A list of BindingGroups. These will be updated each Update(), but only if they are Enabled
             | 
 See Also
See Also